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Demerius Xenocratus
Federal Defense Union Gallente Federation
123
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Posted - 2015.03.09 08:10:12 -
[1] - Quote
Kaarous Aldurald wrote:Alice Saki wrote:Small Gang NEED Offgb to be effective against larger Targets. No, you mean kiters need off grid boosts to be effective. As to the OP, off grid boosting should be eliminated. For almost everything else that can contribute a measurable mechanical benefit to a fight, said asset must be on grid to do so. You cannot off grid logi, you cannot off grid ewar, and you cannot off grid tackle. You should not be able to off grid boost. Period. That said, CCP has stated several times that it not unwillingness to do so which holds them back, it is inability to do so. Meaning that they can't actually figure out how to implement it without causing excessive server load.
I'm speechless.
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Demerius Xenocratus
Federal Defense Union Gallente Federation
123
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Posted - 2015.03.09 08:14:57 -
[2] - Quote
Fade Azura wrote:Off grid boosting has already been dealt with .... the nerf to unprobeable t3's and command ships unable to give links within a POS.
everything anyone can do with links can be countered
if they make a hard to probe down t3 it can still be probed down and killed if they are boosting next to a station or a pos shields .. some tornado's warping in can alpha shot it or force it off
and last but not least you can always bring the same links and use same tactics as they are if you cant do either of the above
if you are unable or unwilling to take the above steps to match your enemy .. then honestly your not on the same level and don't deserve to win that fight.
but anyways this has been discussed to death many times and nothing is going to change anytime soon so stop complaining and go blow some stuff up ... its a lot more constructive then whining on the forums about things that are easily countered or matched.
So you're saying I should just man up and spend $100 on PLEX to buy a booster alt. Can I just spend $500 for a frigate sized CONCORD deathray? Is this an EA game? And nobody cares about links in gangs it's FW 1v1 action that gets broken by OGB. |

Demerius Xenocratus
Federal Defense Union Gallente Federation
123
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Posted - 2015.03.09 08:17:20 -
[3] - Quote
Alice Saki wrote:Carrie-Anne Moss wrote:Alice Saki wrote:Budda Kuha wrote:Alice Saki wrote:Small Gang NEED Offgb to be effective against larger Targets. Small gangs shouldn't be effective against much larger gangs when brawling! They should be forced to use tactical wit instead of bluntly boosting their stats from off grid to make it look as if they accomplish something heroic. Besides: The larger the gang the higher the probability that they have a dedicated booster aswell. The whole ogb is necessary for small vs larger gang argument is null. More often than not ogb's are used by risk averse players to gain an advantage on top of their superior numbers. Rephrase. Small SHIELD NANO GANGS NEED OFFGB to be effective againt larger targets. The Alliance I just left, We used to fly to Goons home system Stir the Hornets nest with our 10 to 30 man gang and Get Swarmed by up too 900 goonies xD Without the Skirmish links providing Off Grid Boosting we'd all die in seconds. Ummm dont you think 10-30 ships SHOULD DIE IN SECONDS to 900 ships?? Lol The fact that 10-30 can last more than seconds against such odds is proof it is unlabanced. And again, if you or anyone is agruing and saying OGB is good/should stay. You r wrong. Ccp said u are wrong. They just cant figure out how to code it, they want yo change it though just cant Only if you get caught, thats the Magic of OGB ;)
You're telling me a 900 man nullsec blob can't log a virtue prober alt and kill or force you to turn off links with 2 minutes?
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Demerius Xenocratus
Federal Defense Union Gallente Federation
130
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Posted - 2015.03.11 09:01:29 -
[4] - Quote
Delt0r Garsk wrote:Dude we don't do hashtags anymore. Well unless your on twitter or currently 16 and think it is something new.
And if you think its pay to win, then I guess you don't like deadspace mods, of faction hulls, or people that get their **** together and have drugs on hand?
Oh my you must hate people with friends that can always out number you.
Lets be honest you just don't like it when other people kill you. No matter how much you derped.
All of those things have to be risked on grid.
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Demerius Xenocratus
Federal Defense Union Gallente Federation
130
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Posted - 2015.03.11 09:06:39 -
[5] - Quote
Lloyd Roses wrote:Demerius Xenocratus wrote:You're telling me a 900 man nullsec blob can't log a virtue prober alt and kill or force you to turn off links with 2 minutes?
A pimped helios for 70mil with a 20mil implant has the required scanstrength already. You don't need virtues for that since 2014.
My point is even stronger then. The "b-but small gangs!" argument vis-a-vis links assumes that the larger force won't use a portion of their numbers (1 ship) to neutralize offgrid links. It's solo and very small gang fights with close to even numbers where there's simply nothing you can do but blueball link users.
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Demerius Xenocratus
Federal Defense Union Gallente Federation
133
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Posted - 2015.03.11 15:57:23 -
[6] - Quote
Speedy Conzollis wrote:The thing is, EVE is a multiplayer game, you are playing solo. 
Multi-PLAYER, not one guy running 4 accounts on 2 screens so he can tell himself he's a solo god.
Honestly putting links on killmails would be sufficient to discourage the ego boosters.
But folk need to stop confusing the game of alts with "multiplayer." It's more about how much real world money I'm willing to spend to be "elite." In this context a "pay to kill" button makes just as much sense.
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Demerius Xenocratus
Federal Defense Union Gallente Federation
134
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Posted - 2015.03.11 17:36:36 -
[7] - Quote
I think putting links on killmails would suffice for many people. Dunno how difficult that would be from a programming standpoint but surely much easier than limiting bonuses to grid. |

Demerius Xenocratus
Federal Defense Union Gallente Federation
138
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Posted - 2015.03.12 16:25:58 -
[8] - Quote
FT Cold wrote:For all of the people who believe that boosters are 100% safe, you can check out my KB.
They're 100% safe if you aren't completely ********. Combat probes on dscan is kindof hard to miss.
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